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Adapters Registration

Register Adapters Automatically

Call the method below to register all default ad network adapters supported by Bidon SDK.

BidonSdk.Instance.RegisterDefaultAdapters();

Register Adapters Manually

You're able to define which adapters will be used by Bidon SDK in the application runtime by yourself. You'll need to use the following code to register adapters instead of RegisterDefaultAdapters() before initialize the Bidon SDK.

#if UNITY_ANDROID
BidonSdk.Instance.RegisterAdapter("org.bidon.admob.AdmobAdapter");
#elif UNITY_IOS
BidonSdk.Instance.RegisterAdapter("BidonAdapterAppLovin.AppLovinDemandSourceAdapter");
#endif